AI Insights · Timothy · October 2022
Top 5 Platformer Games on Android in the Middle East: Q3 2022
Discover the performance trends of the top 5 platformer games on Android in the Middle East during Q3 2022, based on weekly downloads, revenue, and active users.
In Q3 2022, the top 5 platformer games on Android in the Middle East showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed breakdown of their performance:
Subway Surfers from SYBO Games saw a fluctuating pattern in weekly revenue, peaking at around $2.7K in late August. Weekly downloads demonstrated a peak of approximately 110K in early August, before gradually declining to about 67K by the end of September. Active users showed a mixed trend, starting at 2.5M in late June, peaking at nearly 2.9M in early August, and then falling to around 2.2M by the end of September.
Stumble Guys by Scopely experienced a notable increase in weekly revenue, starting at about $4.8K in late June and reaching a high of around $32K by the end of September. Weekly downloads peaked at approximately 82K in mid-July but saw a steady decline to around 47K by the end of the quarter. Active users grew consistently from 259K in late June to a peak of 379K in early September, before slightly decreasing to 360K by the end of the quarter.
Going Balls from Supersonic Studios LTD had modest weekly revenue, with a peak of around $86 in early August. The game saw an upward trend in weekly downloads, starting at 30K in late June and peaking at approximately 70K by mid-September. Active users also increased over the quarter, starting at 235K in late June and peaking at about 321K in mid-September.
Tall Man Run, another title by Supersonic Studios LTD, showed minimal weekly revenue, peaking at around $8 in mid-September. Weekly downloads peaked at 52K in early September but declined to about 26K by the end of the quarter. Active users fluctuated, starting at 143K in late June, peaking at 167K in late August, and then falling to around 118K by the end of September.
Dream Wedding! by MagicLab had no significant revenue. Weekly downloads started at around 75K in late June but saw a declining trend, dropping to approximately 21K by the end of September. Active users also declined from 144K in late June to around 72K by the end of September.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.